I’ve tried running some searches, but to no success.
Are there any guides to using the cylinder, sphere, and cube projection unwraps in Blender 2.49? It also seems to behave unpredictably for me.
I know that changing the cursor location affects how it unwraps with cylinder and sphere methods, but aside from that I’m at a loss.
I’m trying to unwrap a conical cylinder and can’t get it to unwrap into a nice square. With Blender, what’s the best way to do planar mapping like 3DS Max and Maya have?