Daniel Craig 3D Study

I thought i’d try to update my daniel craig model…
i think the forms are more correct this time :wink:
Modeling and Rendering in Blender 2.80.
Textures made in zbrush and Photoshop.
Sculpting in Zbrush.


Well it’s a really high quality likeness and render. The eyes are superb.

My critique is that you’re running in the valley a little bit. The skin roughness seems a little too low, and the gloss too high giving a plastic feel. The lip color and bump is off, and the nostrils are somehow not right.

But overall, it’s excellent.

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hey thanks for the kind words!
will try and update :wink: