Dark Abyss - 100 % Blender modifiers

Hi Everyone,
Here you have another Blender project, the idea was to use blender modifiers as much as possible.
I animated all objects using Blender modifiers combined with noise to get the alleatory movements.
I used node editor for compositing the result is 100 % Blender render and node editor.
For more details you can go to my site or download the project for free at crazy-kube.com

https://vimeo.com/24309606

For the bottom shadows, the effect is possible using a plane under a light, that projects only shadows.
The plane has a black and white texture that affects alpha channel and the texture is offseted by noise, to get the aleatory movement.

https://vimeo.com/24310374

For the arms animated textures: the object has two vertex groups, one for inner circles and the other for the arm structure.
The idea was to animated inner circles using blender modifiers ( to get a breath effect ), and the linked textures being offseted by noise as I did for the shadows plane.

https://vimeo.com/24310565

Enjoy and happy Blending!!

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Some pics from my workflow: