Just playing around with Cycles basic shaders
Heavy post processing with Photoshop to remove the noise from the motion blur and camera focus, I couldn’t make many samples because I use the CPU rendering and it would take many many hours.
I have 1 GB AMD GPU … useless :spin:
(Cycles developers, isn’t there any progress with AMD ?)
I left the PC rendering and left home for couple of hours … then I saw it… that white ball wrong material obviously.