Dark lumps inside the transparent objects

Im working on half transparent rubber object with dark lamps inside
i dont know really how to add the lumps inside
i got this now

i want to add the lumps like in this material

any idea how i can make it?

want the lumps to look like here

Hi,

So you want to extrude some of the faces of that your rubber object, make them half-transparent and put spot lights into it, is that right?

no no, i just want to add the dark lumps inside this transparent like on this object from the photo. make a similar material on a this “horn” shape with the dark dots or lumps effect

You can make it by using Noise Texture. It’s pretty simple to do.

i tried few times but get lost…well ill try again different way.

Something like this?

materialtest.blend (1.8 MB)

Try this one:

Use Voronoi Texture instead.

May you share your .blend file?

ok thank u. ill try this option. i had troubles didnt know where to plug this voronoi structure into nods i got already

Just right before Color Ramp.

If you wish, drop your .blend file and I’ll try to help you with that.

ill try do it myself if i cant menage ill drop a file thanks :slight_smile:

i got it. thank u !

May you show your new nodes system? I just want to see how you did this.

still workin on the final effect thats what i got for now
need more glossiness and transparency visible

You can achieve this by using Glass BSDF along with Light Path node

ok not much visible here sorry

Something like this: