hi so i got a problem here with transparency, made a big mess in the nodes trying to get this kind of transmission roughness without the principled bsdf, cause if i add it i have to figure out how to do the base color and bumps from the beginning, and i like the structure as it is now. it is transparent the object but its not visible in the render, i cant see the backface of it even though ive put the transluscent bsdf. do u have an idea how i can make this milky transparent rubber meterial where i can see the back face of itā¦?
(im a begginner in blender still just figuring out the ways hereā¦
sorry computer got stuck a little, when it starts computing again ill drop the photo of nodes and the photo of other material i made which has this backside of object visible when transparent.
I wanted to play with your nodes as well in order to get that effect you want to achieve. You can drop a photo, but Iām not sure whether I could help you or not in that way.
In that case show your nodes only, maybe I could help you, but Iām not sure. Maybe you need to reduce your roughness somewhere in order to get glass effect.