I use UV textures on plane as a reference photos. Unfortunately, in 3d view the photos are very dark. Rendered pictures are OK, but in 3d view its to dark. How to make them brighter. Nor changing Emit, texture Brightness or Lamp
s Energy doesn`t help.
edit:
hmm… its now OK, but I
m not sure why. Ive played around with OpenGL light in User Preferences (added second light for example) and the UV texture is bright now. But I don
t know to make it brighter or darker it sure is strange or I don`t know something