Daz3d to Blender conversion - texture not showing

I’m having trouble exporting my file from Daz3d to blender.

I’ve attached my obj and the collada export from daz studio.

When I go to texture mode for the obj file, a lot of the nodes are distorted and out of place.

If I use the collada export, it looks better but in texture mode, there’s nothing on the face but when I go to render mode, the face shows up. I want the face to show up in the texture mode too. How do I do that?

Is the collada export adequate for 3d printing?

Here’s the blender file for the character. As you can see, the face only shows up in rendered mode and not in texture mode. How do I make the face show up in texture mode?