Daz3d to Blender White eyes

Hi, I work with DazStudio but I can’t use it for rendering (PotatoPC), so I always export scenes to blender to render it with cycles. The problem is that some models have white eyes and I don’t know how to fix it. I am new with blender, anyone can help me please??

The problem is the cornea which should be transparent, but I don’t know how to fix it. If anyone is familiar with blander, can you please download the corrupted model and show me how to fix it?
Link for the corrupted model: https://www.mediafire.com/file/os6kun2h3qjhiyk/Model+B+eyes+corrupted.rar/file

You need to select the Blend Type for the Transparency…in Cycles, it is under Viewport display and in EeVee it is under setting Blend Mode…set to Alpha Blend

I use a bit different setup than most as they add-in a Glass shader, which I don’t like, so I use a Glossy and a Transparent with a mix node…something like this…

Make sure to copy this, or whatever you use, to the Cornea, and both Eye-wetness materials…

BTW…if you use the Diffeomorphic Plug-in for Blender it will set this all up for you, so you can tweak it to your liking…even the Daz plugin for Blender has gotten a lot better!!

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Aaahh man thank you so much it works!!!

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