Hi, I work with DazStudio but I can’t use it for rendering (PotatoPC), so I always export scenes to blender to render it with cycles. The problem is that some models have white eyes and I don’t know how to fix it. I am new with blender, anyone can help me please??
You need to select the Blend Type for the Transparency…in Cycles, it is under Viewport display and in EeVee it is under setting Blend Mode…set to Alpha Blend
I use a bit different setup than most as they add-in a Glass shader, which I don’t like, so I use a Glossy and a Transparent with a mix node…something like this…
Make sure to copy this, or whatever you use, to the Cornea, and both Eye-wetness materials…
BTW…if you use the Diffeomorphic Plug-in for Blender it will set this all up for you, so you can tweak it to your liking…even the Daz plugin for Blender has gotten a lot better!!