So, my previous post, I had Blender 2.48, and when I placed a NURBs Surface circle it was tweaked out. So I then install 2.49. And when I dropped the circle in my scene it looked perfect. Then I went into Edit Mode and notice…
I thought that wasn’t a big deal, until I started modeling and couldn’t subdivide because it lacked the caging needed. See attached as well.
Is this a bug?