I’ll submit something for the deadline but I’ll keep on working on the side, thanks.
@darkmag07 I moved away from replicating the scene, it was mainly my inspiration, I didn’t want to rip it off. About your Indigo question, I’m still using the trial version of Indigo because it’s something I won’t be able to afford for quite a while. As for Indigo itself it’s very difficult to animate in Indigo due to long render times and it doesn’t possess any of the awesome powers of nodes that Blender has, that aside it still creates some of the best still images and is fairly easy to pick up. Give it a try.
Texturing is slightly annoying me because I’m not all too familiar with blending materials with Indigo so I might just have to model a lot of details that would normally be textured, this is probably for the best though.
Anyway, as for the inside of the train, I need some serious critique on composition, texturing, lighting and modeling. Please don’t be shy, if no one comments then I’ll just keep on plowing through this myself.
I’m going to keep on adding detail to the inside of the train until I’m satisfied (quickly nearing that point) but again I’ll say, I seriously need some critique because otherwise I’m going to keep the interior mostly like what’s in the render below.
The first three images are a few material tests I’ve done of the metal bars, train headlights, and benches.
This is the latest render in three version, warm, cold, and original. Also planned is depth of field. I think I hit the attachment limit or something, switching over to imgur, I apologize for large resolution images.