Deep Blue

A very quick scene i threw together today while i had a few hours spare.

I’m not sure the strong vignette was the best decision, but oh well… it’s done now lol

Mainly this was an excuse to give the ocean modifier a go again, as i haven’t used it for a long time… i forgot just how good it really is!

I want to come back to this at some point to flesh out the scene more, and make this into a proper project.
So any suggestions of what direction i could take this project in would be very welcome! :slight_smile:


water material is not convincing.suggestion for scene: http://www.imagico.de/pov/wtunnel_en.php

I like this look (vignette and all). I still think it would be more convincing with some minimal foam.

@Remade - Thanks, but that water shader in the link is rendered in POVray… Anyway, i was going for a semi realistic look, Murky water with heavy volume absorption to fit the stylized look of the composition.

@muhuk - Thanks man, There is some foam on the water, but it’s extremely subtle… more small lumps of foam rather than collected foam around the wave peaks. I do agree with you though, i need to make the foam effect more apparent, it’s almost invisible…

i thought you wanted to develop the scene - incorporate more elements etc so i posted the link,not for water material.

@Remade - Oh, thanks :slight_smile:

Sorry, i assumed it was purely centred around the water shader… I just read through the link more thoroughly, thank you for the resource! :smiley: