A very quick scene i threw together today while i had a few hours spare.
I’m not sure the strong vignette was the best decision, but oh well… it’s done now lol
Mainly this was an excuse to give the ocean modifier a go again, as i haven’t used it for a long time… i forgot just how good it really is!
I want to come back to this at some point to flesh out the scene more, and make this into a proper project.
So any suggestions of what direction i could take this project in would be very welcome!
@Remade - Thanks, but that water shader in the link is rendered in POVray… Anyway, i was going for a semi realistic look, Murky water with heavy volume absorption to fit the stylized look of the composition.
@muhuk - Thanks man, There is some foam on the water, but it’s extremely subtle… more small lumps of foam rather than collected foam around the wave peaks. I do agree with you though, i need to make the foam effect more apparent, it’s almost invisible…