Deep space venture - CGBoost challenge

Hey there, this will be my wip thread for the current CGboost challenge.


Current status:


Two evenings of work so far.
First day was blockout:

Second day was the aurora shader:

I like the framing, but got feedback of a friend of mine about the composition. Its currently rather static and boring. I will try to make it more exiting to look at :slight_smile:

Third evening:
Trying around with the perspective, not really happy with it though. Dont really understand, why this isnt working at all.
More testing needed…

5 Likes

Next evening spent on it to solve the composition issue…
cinematic mode enabled
Going ultra wide gave the image a bit more room, i think thats better.

Planet texture added.
The shield of the craft also got a proper material set up.

1 Like

Next evening done.
Changed the coloursheme and adjusted the composition based on feedback of a friend.
Some more materials done.

EDIT:
Some evenings more, getting more into details now.

EDIT2:
Added some more struts and a gradient towards the sun.

4 Likes

now the details are done i think.
Will now do a proper long render and then do postpro in gimp and call it a day.

added struts to connect the ring
added poslights
added planet surface details
added a softer horizon of the planet
added cables to the solar panels
added stars

3 Likes

Post processing version 1. Still not entirely sure if thats what i want.
A friend of mine wants to help me tomorrow a bit, still one day left to enter :wink:

3 Likes