150 samples with displacement modifier
50 samples with bump map
its work in progress, but im trying to figure out a way to make a good looking desert, no need to point out the obvious, but i just wanted to show the difference between displacement and bump.
i think with some more tweeking i can get the bump version to look really good. i didnt make the material in this scene, it was made in a separate blend file on a flat plane, and it had nothing to do with this, but i thought since i had a desert scene too from a previous project (failed) i thought i could try and see how the material worked out, and i dont think it looks too bad… o.o