default-default or customized .blend?


(phlo) #1

hi

i’m wondering if you’re doing the same stupid thing i’m doing:
starting blender:
{keystrokes:}
NUMPAD-1
ZOOMOUT ZOOMOUT ZOOMOUT ZOOMOUT
G-KEY (mouse moving up and left) click
R-KEY (rotate the cam to the plane) click

checking -> adjusting…

checking -> adjusting…

or do you have a customized .blend?

florian


(acasto) #2

All you have to do is hit ‘CTRL+U’ to save it as default.

Mine is customized by paths to specific files and different views and screen combinations.


(phlo) #3

i know CTRL-U. splash screen? 8)

If you don’t want to see the notice on startup, press CTRL-U to update your user defaults.

anyway thanks.

florian


(xitnalta) #4

Hi Florian!

^U is for “Save User Defaults”, that’s ~/.B.blend. <- This sentence is Unix language, not English :).

The second thing is, that you perhaps could make use of an Empty (or the plane itself - whatever you want), and then make the camera track it (^T / Ctrl-T). That’s what I normally do.

I still have a very “conservative” .B.blend, since many people seem to rely on it when describing stuff in tutorials / chats / etc.

cu,
Felix


(theeth) #5

I have a camera tracking an Empty with a shadow only plane and a three point light setup.

Martin


(slikdigit) #6

I always planned to have a default .blend with an empty mesh having correctly named bones and a pre built armature with the same bone names.
I just end up editing old files.