Deffered lighting - Projector - upbge EEVEE shadergraph nodes :D

projector3.blend (4.3 MB)

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This looks very useful. How can I get lights like that in a *.diff? What code is this added in from? I gotta dig the UPBGE github.

This is a eevee node graph =D

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Oh wow! It is! I guess the projection method is set by the material?

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yeah there is a texture node near the bottom of the nodegraph

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