I am working on a render that has particle grass and im wondering if you can use the deflect feture to make the grass go around the objet thats sitting there insted of going through it, because when I try the deflection it doesn’t seem to do anything in my render, or is that only for animations?
Not sure if I know what I’m talkin bout, but, doesn’t the grass have to hit a vertex to be deflected? Grass is pretty small so I would think for a collision to be detected for deflected object would need a lot a vertices.