Delay Pulse with Message

Please bear with me, for I have no idea what I’m doing.

I’m trying to set up my logic bricks in a way where a camera gets a message, delays the pulse for about 20 frames, then continues the pulse to the actuators to do a motion. I haven’t used the delay logic brick before, so I have no idea what to do. I’ll attach a picture of what little I’ve done below.

Thanks for reading.


Your setup senses two events parallel. This means it measures when a message arrives AND 20 frames since object object creation are passed.

What you want are sequential events. First the message, then 20 frames after its arrival.

Is this hint sufficient enough?

… states! …
They’re a bit hard to find, so a lot of people end up implementing their own using game properties (I fell into that trap). Using the built in states is a very useful tool I only really understood the use for in the past year or so.