Deleted!!!

Deleted!!!

Hello
here’s a quick example:
start default blender scene ( blender materials enabled)
Select cube, F key ( select face mode) select all faces, press “ObColor” button in “Texture face” panel and then the Copy Draw one.
Now in Ipo window Select Col R, G, B chanels and with Ctrl-Left mouse click add some keys in each chanel, from 0 to 1 (vertical) and 1 to 50 frames
In the Game buttons add a Always sensor -> AND -> IPO actuator - Sta:1 End: 50
Press magic P and the object should change its color…I hope!
Bye

Deleted!!!