Dont have much experience on Blender, I’ve read the help pages and experimented with the points in my question, but I’d like some experienced advice for this please.
I’d like some advice on the suitable use cases for the action editor, dope sheet and Non linear Editor.
I’ve found this forum post , and it details the functionality and use cases for the action editor vs the dope sheet, so I’m looking for how the NLA fits in.
It seems we can animate a group of game objects using the dope sheet, and create a single animation. Then we can create and assign multiple animations to a single object using the animation editor, but why have the NLA ? Reading up on it it uses clips that can be copied and inserted into any animations but how would we use these, and how to we interact with the dope sheet or the action editor with these clips ?