Once in a dark time there was a Blendergames.com contest.
Me and my team joined that contest. We never released the demo, “you can see why!”. It was our first game that we really finished, but we weren’t satisfied with the result so we made a list of things we wanted to improve. Then the new version came, the result were better but we were not still satisfied. And so we made a new list with things we wanted to improve. Now we are working on the last version, we are going to realase it June 2005 and will be made with blender 2.25.
I have been working so long with the blendergame engine but never showed a thing, well here it is.
special thanks to Phil Tam for his time and work!!! (he did some programming and the scripting!)