DEMoCap 1.2 Released

Download DEMoCap 1.2

Blender 4.x Extension

This release adds the following major additions and improvements:

  • Game engine updated to 1.23
  • Support for Mod.io (modifications) added. See Developer.dragondreams.ch
  • Added support for mocap operator to trigger calibration process for actor
  • Complex hand tracking support
  • Added support to show camera feed view at camera position facing user. This allows to see how the user looks like on camera in real time

Modding Support:

MoCap Operator Calibration:

Handling invalid classes. Properly retains data until valid again, for example for unsubscribed modifications:

As well as these improvements and fixes:

  • Modified trigger handling in calibrate (start with click, not abort if released)
  • Fixed bug in CPECoordinateSystem
  • Added support for invalid/broken element handling
  • Modified saving and settings panel to be fullscreen in VR menu
  • Enhanced retracted handling in IK motion transfer to support move with length to define a custom blending between stretched and retracted pose. A single frame move uses the old behavior.
  • Fixed null pointer exception in VRMenu PanelTweaking due to missing to remove listener on dispose
  • Blender extension updated to support blender 4.1 extension system
  • Fixing calibration and physics bones problems
  • Added icons to menus for better readability
  • Added “component.enableGI=false” for all interaction elements to avoid them affecting GI
  • Added support for custom world files to define camera parameters file to use instead of default one
  • Fixed StartGame not remapping texture skin path
  • Modified interaction handle skins to use faint emissivity in case user has a scarcly lit world loaded
  • Updated camera handling by using *.decamera files to store the parameters. Modified RemoteCamera UI class to support changing camera parameter file to load. This allows to have special parameters for different remote cameras
  • Fixed load character profile not handling empty path string correctly
  • Fixed missing UI translation
  • Added support for narrow vr menu to make it easier to use (same ratio as main menu)
  • Fixed file listing entries not being sorted
  • Added support to allow editing stage directions from VR. By default disabled now instead of enabled
  • Added proper handling of project specific XML element classes
  • Fixed exception if character is activated while loading a new project
  • Added support to browse both global and project characters and character models from the character menu