i’m working on a script for simulating believable demolition effects.
i dreamed to have such a software since i saw this from ILM in 1998 for star wars. it took a while to make it work, because i was not familiar with the complicated math needed for this. since i’m just an artist, i had to reinvent the wheel completely new based on my imagination.
but now i’m very enthusiastic about my first results after weeks of thinking. here are some tests. feedback is well appreciated.
completely rigid beam
beam interacting with engine
i’ll certainly add more soon.
download the latest package from here (~300 kb): Demolition.zip
latest script only: demolition.py
latest working GUI-version i know of (obsolete): Demolition_with_GUI_1.1.71029_Beta-panzi4.zip
a nice tutorial for the GUI and the GUI-less version can be found here.
a video tutorial is also available: Blender Demolition Video Tutorial #1 - Cube and Sphere.avi (22.8 mb, XviD)
and the manual can be found here: Demolition Manual.rtf
i hope it’s not too hard to manage.
don’t hesitate to show your demolitions here.