Hey, hello! Made this for model for a friend, I tried to reproduce her original character in 3D. Everything was made on Blender. Sculpting, retopology, UVmapping and painting. Rendered on Cycles with 256 samples. I made a lot of experimentation on this piece because it was my first time painting on Blender, usually I only use material and nodes. But I see things that I could improve already, it was a big challenge to me to reproduce the painting without a very defined reference, like my other works.
Here is he on viewport without Cycles and effects of composition.
Here is the reference. Thanks for reading!