Denjô

Hey, hello! Made this for model for a friend, I tried to reproduce her original character in 3D. Everything was made on Blender. Sculpting, retopology, UVmapping and painting. Rendered on Cycles with 256 samples. I made a lot of experimentation on this piece because it was my first time painting on Blender, usually I only use material and nodes. But I see things that I could improve already, it was a big challenge to me to reproduce the painting without a very defined reference, like my other works.

Here is he on viewport without Cycles and effects of composition.

Here is the reference. Thanks for reading!

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I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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Wonderful work. You did a great job of recreating the original.

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Thanks! I tried my best here, but I still need to improve, I can’t get the same feeling/impact of the draw, it’s not there yet. Let’s keep working and studying. Thanks again for your kind words!

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