I’m modelling a head, as part of a complete charachter, but I’m having problems.
In this picture:
you can see a dent, inside the red circle.
This is the wireframe:
It seems that the quad I highligted is the problemarea. This is the correct way of adding vertices without resorting to triangles, right?
I’ve tried fiddling with the vertices to fix it, but to no avail. Any suggestions?