Depth of Field Issue with Planes and Image Textures

Hi everyone,

I’m encountering an issue with Depth of Field in Blender. I have several planes with images applied to them, and when I set the focus to a point far away from one of the planes, I notice an odd effect around the edges of the image. The background becomes visible, making the transition quite jarring.

I’ve attached an example for reference. Any suggestions on how to fix this issue, or if it’s a common bug, would be greatly appreciated!

Thanks in advance for your help!



Solution found!