Desaturated linked materials.

I’ve been having this issue since I’ve updated to 2.55 from 2.54, and I couldn’t find any solutions yet. Whenever I link or append something that I created originally from 2.54 the materials appear really desaturated, but all the data for them is exactly the same.

If I make a brand new file, and try and link from that it works fine though.


See the color management / linear workflow setting in the shading tab of the render panel… this setting is stored with each file and changes your scene colors. It is probably unchecked in your old files…
Something to read.

Thanks, I got it fixed now.