Design Figurine Tutorial: Character Modelling, Rigging and Animation

6-part step-by-step tutorial, showing you how to model a white, ball-headed designer’s figurine, rig it with an armature, create a library of poses, and animate a simple walk cycle. In Part 3, two scripts are offered to help automate repetitive tasks during rigging; the scripts are available for download from the description of the video.

Please note that Blender 2.75 or greater is required, because we use the Symmetrize feature that is new in this version.

This tutorial may serve as a complete introduction to character modelling, rigging and animation in Blender.