Hi,
Does anyone know how to create a pipe, have a object move inside it and make the pipe transparent so you can see the movements?
Hi,
Does anyone know how to create a pipe, have a object move inside it and make the pipe transparent so you can see the movements?
You can simply create a path with a bezier curve then use the curve settings to turn it into a tunnel/pipe. Then create your object and create a Follow Path constraint that follows it through the tunnel. The transparent pipe is a matter of materials. In Cycles, you’d create a Glass or Transparent shader (or a mix of both). Here’s a quick example:tunnel.blend (603 KB)
Thanks benu!