Hey guys, for the last few months I’ve been modeling/attempting to texture an old 8mm camera. so far here is the
scene and solid model rendered in cycles:
This is my first time texturing something and i’m finding it quite difficult to get a hang of. The texture i am trying to achieve for the exterior and interior shell of the camera is a black leather texture however the ones i have experimented with have either been too dark or not high enough resolution…or i could be doing something wrong which is likely.
What am i doing wrong? Is my lighting wrong? Texturing tips? Any help would be greatly appreciated!
Here is my attempt at rendering the textured shell, as you can see the texture is too dark for the leather to be seen without a lamp being directly over the texture:

