destroy then rebuild as new object

is it possible to use explode, and then build a different object out of the pieces?
i want to use explode on a sphere then take the remains and form text from them

im not really sure, but maybe you could have your sphere and text meshes with differentt particle systems but reverse the time on the text so that it starts exploded already and builds up into the text,i think you could also attract the pieces from the explosion by using forces.thats what i think.

As nchitskie says. You could fake it. Basically have an explode on each object. Run the explode for the second object backwards and have it’s start time begin when the first object is fully exploded. In the confusion of all the pieces, no one will know which parts belong to what object. Especially if you make them both have the same material.