One more particle system tutorial added to Vimeo. This one explains how it is possible to destroy a mesh with an external particle system using the reactor particles and the explode modifier.
Excellent tutorial.
Easy to follow steps including all the little things that might otherwise give you a headache (why doesn’t suzanne show up in my render? just to name one). Also good to see that I’m not the only one who is regalurly fighting with the cache.
I just spent an hour or 2 messing around with the technique after watching the video.
Fun stuff. :rolleyes:
My only suggestion is that you make more tutorials like that, im looking at more of your tutorials now, but theres a lot of new things with the particle system which hasnt been done in tutorials yet.
Thank you for all the kind comments. The HD version has finally been encoded and it is now available in Vimeo. I think I still do some of these if I get some nice idea in my head and have the time to do it. Thanks again for the feedback!
Great man ! this is what makes a community grow , we should all make interesting tutorials in the area we better know , give something back to the community.
Thanx and keep on making great tutorial this really helps us ! ;D
I really haven’t touched the game engine a lot, but my guess is that no, it is not possible… at least without some extra coding. There is some info about destroying objects in game engine in this thread: http://blenderartists.org/forum/showthread.php?t=136170.
Yes, to get this one working in more realistic shots, there needs to be tweaking. When I used 3dsmax there was a “shell” modifier that gave the possibility to extrude the debris. I’m not sure if there is such possibility in Blender yet.