Is it possible to add an option to switch between the normal(way it works now) and global axes when extruding? I like this extrude a lot, let’s me do some of the stuff that SketchUp does.
Constrain axis will be added v0.9
This was an insta-buy for me since this is how I want Blender’s default extrusion to work. Great job
Thank you. I want to warn that in this version there is a problem with mouse event. I don’t know how to solve it…
Hey Darcvizer you still working on this? Love to see that constrained axis functionality.
Hi. Last 3 months I had a lot of work and I temporarily stopped working on the script. Honestly, I do not know when I can return to it.
Awesome stuff! Thanks for the addon :))
I fixed 2 bugs.
1.The first is related to the scale of the object. (if the object had a large scale, the value of extrude was not changed)
2.Not work snapping in union mode.
Demo in .gif
I downloaded the newest version but upon trying to use destructive extrude it instantly cancels itself and gives me an error.
There was a simple typo. I’m sorry. Fixed.
I have no idea about coding, but I suspect that achieve what this addon does should not be easy at all. Thank you for this.
Here in this example when you make destructive extrusion X+ on the selected face, weird things happen:
I’m not sure if this is an expected result.
Happy to see that the development of this so useful add-on has not been abandoned! : - )
i scale fases to Y axsis and keyword imput 0
How you extrude the center face?
I just meant to when you apply Destructive Extrude in the direction where there is a void/empty space, at the moment where the entire mesh disappears and only some edges or faces are shown (as happens on the selected face when you open that blend file). I really do not know much about the addon’s behavior. I expected it to “fill” empty spaces until it came across a new face, where it would begin to “destroy” faces again. But if you think that shown in the video is how it should work, that’s fine then.
I will continue doing tests.
By the way, how do you capture those gif animations from blender? This would be useful for me to show future problems.
This is the problem of the carve method in the Boolean modifier. I wrote to the developers about this. But I was told that the library on which the Carve method is based is not supported by them.
For screenshot and screencast i use “ShareX” https://getsharex.com/
Oh, okay. No problem.
About GIF animation, I do not know why I was looking at an alternative within/inside blender.
I have found “Peek” for Linux, fast and simple.
Okay. Here is this problem with this unexpected vertex:
please try chenge 166 line , wiht distance = -0.000002 to distance = -0.0002
Please send me the object after one extrude. I will choose the optimal value.
I can not reproduce this effect in any way.