I have joined and connected NURBS Surfaces using the F-Key, but now I want to detach the surfaces.
Now- if one joins Nurbs Surfaces (Ctrl-J)- and then detach them using the P-key before connecting them with the F-key they become seperate objects again.
However- once Surfaces-Nurbs Surfaces are connected with the F-Key I cant detach them Cf. P-Key to seperate wont work.
My question then- how can I detach the surfaces? (I need to detach them to build and rebuild patches!)
You can’t do that in Blender. You can select the top half and duplicate it with Shft-D then do the same with the bottom half and discard the original. Blender’s NURBS and Surfaces are primitive at best, you need to think primitive.