Chances are slim this gets me anywhere except ignored, however here goes…
Would developers be so kind to consider investing some time to create some Tutorial material of working with Source code. Currently it is extremely difficult to understand how to even approach it. There are no docs and no materials which causes you to lose tremendous time blindly experimenting. Regardless of being Open Source this is more painful than working with a documented plugin API.
Obviously a well maintained reference system would be nice(far from being a must) however even 1 single DVD (in whole history of Blender) on working with Source Code can make tremendous difference. I do realize it gets outdated but it does not matter. Just explain the startup steps, RNA/DNA, customizing/creating modifiers etc - work your way from simple tasks to more complex that gradually explain more and more of the program.
Currently, regardless of OpenSource status, this door remains shut. It would be very nice if any resource is provided to help users(mainly artists) help themselves and contribute in general. Surely, it is a step in right direction.
Thank you for reading