Hello guys and ladies! Thats my newest model and i want to make a few good renders of it to present it well on 3d models stock websites. I am quite happy with the model and the materials but I’d like to ask you about some lighting tips in Cycles. I use only a hardly dimmed EnvMap (with its strenght multiplied by 0.35) and several mesh lights with slightly different colors. The mesh lights look like the one below, the light is coming from the inside of the cone, the backfaces are swithed to transparent. What i want to achieve is softer shadows and the light focusing in the middle of the scene, where the dice already is placed, similiar to the photo linked here:

Thanks in advance for any tips and advice.

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