I think that inset is the easiest way to create holes when for example creating doors, windows,etc, however, what if I don’t have the lower part of the door or whatever and instead have something like this, that goes all the way to the “floor”? I did this by putting the bottom hole/door vertices/edges in the same location as the “floor” edges, the face that is created between doesn’t have any connection to the floor, just to the edges and vertices of the door, so…is this ok or is there a different way people do this?
It looks alright and remove doubles doesn’t remove anything, but still the edge and 2 vertices are located on the same location as the floor edge, so I am not sure if it is good or not, I know that vertices shouldn’t be on other vertices and that faces shouldn’t be on other vertices, but not sure about this.