Difference between Cycles Material Mode (Look Dev) and Eevee Material Mode (Look Dev)

As far as I can tell there isn’t much difference at all.

Lights don’t seem to light anything but an HDRI works just fine.

So I am curious to what are the differences between these two modes.

Does Cycles switch to Eevee material mode IN Cycles material mode?

Currently I can’t seem to get the transparent node to work.

Exactly. Also it’s great for quickly previewing different HDRIs and materials in different environments.

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So Cycles’ material mode is simply Eevee ? It’s never been entirely clear in my mind.