I’ve started learning Blender a month ago, mainly to produce 3d topographies, though I’ve now realized that I like Blender more than I should and I’ve started learning modelling as well.
I’ve been trying to render a French region using a DEM (Digital Elevation Model) as a displacement map to generate topography.
I’ve already produced several map using this method, and without any problem I couldn’t solve by myself. Until today.
I’ve been getting these weird checkered shadows in my render, but not in the viewport. I’ve checked and double checked that I don’t have an element hidden in the viewport but active in the render. I’ve raised the viewport settings to match the render settings, and did the opposite (lowered the render settings to match the view port).
But still, checkered shades in render and smooth shades in viewport.
Would anybody have an Idea what could the problem be?