Now I applied Limited Dissolve to the cube and inverted the cube’s face direction. When I now add the Boolean Modifier the cube gets cut out of the Main Object but the mesh gets all messed up
Here’s the blend file (this time the whole object) DemoBlend.blend (634 KB)
The main object is messed up before boolean. It’s also messed up after boolean because polygonal modeling is not done by extracting shapes out of other shapes.
Fixed the main object so that boolean works. It’s still horrible though DemoBlend_ja12.blend (196 KB)
Thank you very much! Now I’ve got a new problem… But it also has to do with the Boolean Modifier.
I tried to remove a cube like that a sexond time and it worked fine. But the third time I tried it says “Cannot execute boolean operation”
I have no clue why… Could anyone help me?