so i’ve come across a problem about the camera, because of some circumstances i can’t delete the 1st camera, so i make another one and set it to active. if i press numpad 0, the view clips to the 2nd camera.
the problem came when i tried to render it. instead of the 2nd camera the output uses the 1st camera view.
anyone know what seems to be the problem?
6 track.blend1 (822.5 KB)