Different camera position rendered than ctrl-numpad-0 shows

Ok, everytime I view from camera (NumPad 0) Everything looks good. When I render the scene though, it now renders from a different camera. I have no idea why.

I have about 6-8 cameras in this scene, and all use one of three basic Camera settings I have (Standard, wide-angle, fisheye)

I can’t quite understand it.

Each camera has a different object name, but many share the same settings for size, clipping, etc.

Anything?

I can post a .blend if needed.

Thanks!

Select the camera you want to render from with RMB and hit Ctrl-Numpad-zero.

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I’ve already done that though. I wish the answer was that simple.

I can see the view from the camera fine, but when I press F12 to render, it renders from a different camera. Up until yesterday, everything worked fine.

yes please post a blend file

I will try to post the .blend tonight. I can’t FTP from work (dang firewall) and I can’t find a file sharing service online that isn’t blocked.

If you PM me, I can email it directly to you.

Figured it out; apparantly I clicked on that little lock next to the layers buttons; and it locked out that camera angle.