Different colors between windows and ubuntu. A color space problem?


I’m newer with Blender.

I’m working with a mesh who was create with Meshlab, this mesh has a photorealistic texture. When i open this mesh on Blender for Windows 7, the colors of my texture it’s pretty good, but when i open this mesh on Blender, but on Ubuntu, my colors are wrong, if i save my blender proyect on Windows and open on Ubuntu the problem it’s the same, seems that the colors are inverted, but not exactly, seems a problem with the color space or LUT, but i don’t know for begin to search.

Somebody has a idea about my problem?