I try to create a simple ceiling lamp with a round lampholder cylinder and a half uvsphere as the lampcover. the plastic of the lampholder should be in a different color as the cover and I am not able to do it. Please help! Everytime I try to take on of the 2 meshes and add a material with a simple diffuse Color, the whole lamp changes to that. -_- Maybe I need to create 2 independent objects but I don’t know how to do it, if adding 2 different meshes does not do that deal. In the documentation of Materials I can’t find an explanation, too.