First off, this is my first thread as a Blender newbie in these forums. I see how patient people are with newcomers to Blender like me, which definitely encourages me to participate. These patient responses have been of great help to me while learning Blender.
Now on to my question. My first real Blender project is modeling my office in advance of a planned remodel. While meandering among the tutorial sites, I discovered multiple scenes, and I thought this might be perfect for my room’s remodel. I can create on “before” scene and on “after” scene. This has worked well for moving furniture around.
The problem I had, though, is when I wanted to simulate a new paint color in my “after” scene. I cannot recolor the room’s walls in one scene without it affecting the other scene as well. I’m suspecting that just using multiple scenes might not be the way to go.
What technique would be best to allow me to have two different-colored versions of the same scene (or object, in this case, the walls of my office)? Ideally, I’d like these different-colored walls to share a geometry, but not a material color. Any ideas?
I’m uploading a small render of my scene (in this case the “after” version) just so you can see where I’m at in the scene. Thanks for your help!