Hi peeps…
I’ve seen this done and searched for it but how do you do it? I’m trying to assign a single poly as a light source but have it a different material to the rest of the object… I’m trying to keep it as part of the same object as I’m going to apply an array to it and I thought it was just a case of selecting the poly you want and hitting assign in the material section but then when I do it affects the entire object…
I tried searching for it but I don’t seem to know the correct term for it cause nothing came up…
Cheers peeps!