different scales on different layers?

Hi, I’m working on a file that I’m using to design a woodworking project. I’m using multiple layers for different parts of the project, and have modeled other things that will be associated with the project on yet other layers.

I noticed something odd. I seem to have different scales on different layers.

On one layer, I have an object that measures 66.5 units in x. On another layer, I have an object that is visually the same size, but measures 81.7 units in x.

Is there a layer by layer scale factor hidden somewhere? Why am I seeing two different sizes?

Also, another possibly related artifact, if I create a cube mesh, I get a 2.226 unit horizontal (x) size, and 2.0x2.0 in vertical (z) and depth (y) when on one layer, and in another layer I get 1.8 (x) / 2.0 (y) / 1.78 (z).

This is kinda screwing up my design as my measurements will be all wrong even if things are visually aligned.

Any help?


Are you looking at the scale values or the dimension values. If the objects are the same visual size, then the Dimension values should be the same while the Scale values might be different. As another possibility, perhaps the two objects don’t share the same local orientation… so the local x-axis for one object is not the same as the local x-axis for the other.

I’m looking at the dimensions, ie edge lengths. I wasn’t aware that the scale values were visible anywhere.

The objects are oriented the same, and in some cases are clones of one another (duplicated and moved to different layers).

Another forum suggested ctrl-a. That seems to have fixed things, but it still leaves me a little confused as to what happened, and what corrected it.


I was refering to Object scale and dimension values, visible in the 3D View’s Properties region (N).