difficult adjustment to 2.5/6

i have a 2.49 file where all the bits move correctly in animation.
naturally in 2.5 it does not work right - most do but not all.
THIS is the question.
i opened a new 2.5 file and appended the 4 objects.
i had hoped they would move - but no.
so i appended all ipos,curves, armatures and actions.
nothing moves.
where do i look in 2.5 to find if they all came in?
CLEAR instructions please!
or if someone could open the file and save it with the right panels open to see if anything is there.
and re post it
thanks

Attachments

bblinks.blend (689 KB)

Happy 1,000th post. I amn’t very sure on your question (and I’m going to answer with GE knowledge) but in 2.6 there is no “IPO”, there is “Action” which covers Keyframes, bones etc. That all I know, sorry.

thanks
there is ipo in the append list

For the nth time in as many months: DO NOT APPEND ANYTHING DIRECTLY FROM 2.4x to 2.5/6. EVER.

If you’re working with multiple versions, save over old files after loading them (or even better, save new versions)