diffuse in composite messed up ??? Blender 2.5

Blenders 2.5 Render Branch seem to mix reflection refraction and shadows all together into the diffuse pass.

Looks like a bug.


I see you’re using the Render branch. So either it’s a known bug or an unknown bug, but the normal 2.5 doesn’t have that problem.

Again you’re not providing sufficient enough information

Sorry that I forgot to mention that it is the render branch.