I’ve worked in Director for years, and had a good chance to see what it can do and what it can’t do, so I’ll chuck in my two cents worth.
I would say that it’s strong points are rapid application development in a two dimensional context. I.e. for my major third year project at uni, I worked in a group who made an educational CD rom for the Queensland Surf Life Savers. Targeted at kids, it had lots of cartoony (2D) graphics and interactive games/puzzles - crosswords, drag and drop games etc. And for this, it was good.
I would say that it’s weak points are the 3D engine. Sorry to all the die hard supporters out there, but it’s just years and years out of date, with no hope of ever being updated (unless adobe do something between director and adobe atmosphere). One of the key killers for me was not being able to mix morph shapes and bone based animation. That’s right, google it and weep.
Which raises a bit of a problem for director. In my mind, it was only really the 3D engine that gave it an edge over flash. And now that that has fallen behind, they are both competing for the same role (2D based animation). And in my experience, flash is just hands down better than director.
Yes, director can work with DVD media, but unless that’s specifically what you need, it’s probably just not worth it. And to boot, director is really expensive.
Anyways, that’s just my opinion…